Leviathyn: Being such an eclectic composer, how do you approach new projects? Is there a period of heavy research or preparation before you start work on a game, and if so, what does this research entail? We were recently awarded the pleasure of having a chat with Winifred Phillips regarding her process, considerations when composing, and greatest feelings of accomplishments. She has won several awards for her work on video games, including two Hollywood Music in Media awards and five Game Audio Network Guild Awards. Most recently, she authored the book A Composer’s Guide to Game Music, geared toward aiding fledgling video game composers in both composing music and finding work in the gaming industry. A composer of video game music for over ten years, her diverse list of credits include God of War, Speed Racer, Legend of the Guardians: The Owls of Ga’Hoole, and Assassin’s Creed III: Liberation. Winifred Phillips is a name you may have come across in the gaming industry.
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